For the sake of experiment I decided to pick two areas: Usability and Game Design. They are close to my professional interests but you can easily do the same test for your own field.
UsabilityGoogle query is: best books to learn usability. The results led to Smashing Magazine's article Usability and Interface Design Books by Alexis Brion. Alexis suggestions are:
They are indeed all great books. Let's try the same query in Yasiv:
|Usability Books Visualization|
Let's move further to our next experiment and find best books in Game Design.
This time I entered in Google search game design books. I specifically ignored results from Amazon, because Yasiv uses their database, and there is no point in proving that they both show the same. Instead I picked the first answers from Game Development Stack Exchange site. This is a community driven site where visitors vote for the best answers. The question from esde84:The most voted answers suggest the following books:
Are there any game design books that are not aimed at a particular programming language?
Let's visualize this query in Yasiv:
|Game Design Books Visualization|
As I said in the previous post Amazon has tremendous database of customers preferences. Sometimes it can work as a virtual expert and suggest excellent starting points. But for the new books it has to learn customers reactions. It means some time should pass before charts would properly reflect them. How long does it take Amazon to learn our habits? I don't know.